We’ve decided to take a longer weekend to spend time with our families and celebrate Easter.
However, this doesn’t mean that we haven’t got anything done during the week. The White Vaults are finished and Stephanie is working hard working our grid out for our tile sets. We’ll be doing some open play testing with some friends to see how the tiles look and feel on the table. We’ve decided to go with a less obstructive tile layout while still providing symbols and colors.
Our tile sets will use a letter/number combination in the bottom right to signify which tile it is in the adventure book when setting up an encounter. Each special terrain type is color coded and contains a symbol to clearly show what type of terrain the area represents.
The spaces are currently transparent enough that they aren’t clearly noticeable when viewing from far away, but are still very noticeable when leaning to read the board. We’ve found that the artwork tends to make the special rules pretty clear when the board is put together. Meaning,water clearly looks like water, and pits tend to look like pits.
This is important since we feel that this tile set in particular is the hardest so far to read. There’s so much white!
Here’s a quick example of six of the Vaults ten tiles put together.
Alex has moved onto our forest tile set, which is looking pretty neat. He expects to finish up the rest of the tile in the base game by June 1st. Which is a lot of tiles! When he draws these tiles he does them by the whole set, so typically we’ll get a whole set done at once and give feedback on how it looks on the table. Once we’re happy with a set, he moves onto the next set.
Aside form artwork, Brooklynn has been reaching out to more writers, and working on moving the writing forward to try and get as close to our deadlines as possible. So far so good!
Brooklynn spent the beginning of the year attending Brandon Sanderson’s classes at BYU in Provo. This has given us some great opportunities with some local talented writers.
The idea is that we’re going to work with different writers for different stories. People have different tastes in writing. So we’ll be offering a small spread of different writers with their own unique styles. For consistency, each given story for Middara will have it’s own writer committed to it. So, The Pirates of Elenia will have it’s own writer, and the Base Game will have it’s own writer.
On that note…
We’re looking to hire freelance writers!
While we have the current kickstarter taken care of, we have big plans for Middara and future projects. If any of our backers have a portfolio, or know someone who might be interested, please send us an email at firstname.lastname@example.org
We’re looking individuals who love world building, and are excited to help us expand our vision of Middara. This includes writing creative fiction for creatures, people, places, and things. And of course, if we like your stuff enough, we’ll have some novel sized commissions available.
Que some cool artwork from Cameron Gardner here in SLC.
Currently we’re playing the waiting game. We’ll hopefully have more news on the miniature front next week. We’re waiting to hear back from Panda. We’ll know soon what Panda requires of us if anything to get some production samples.