Party Splitting and Pledge Manager Links

Hey all! We have some new tile art to show you this week. Alex is nearing completion of the last area of the game, and it is looking really great. See for yourselves.

treacherous-path

Super spooky…. Anyway, we are grinding through the game in our playtesting, and things are getting interesting. As a sneak peak, what we are ironing out at the moment are the details of Dual Encounters and times when the Adventurers split up. We want to always have 4 playable figures so no one has to sit out, because sitting out is no fun! This part of the game gets pretty twisty as far as the story goes, and we want to make sure that we do the heavy lifting to make things play as smoothly as possible.

I don’t want to give out too many spoilers, but who is with you and what they are doing can change a lot based on your previous decisions. This makes things a bit complex on the design side, but hopefully it will pay off in a big way. We are really excited about how it’s shaping up!

There is one more thing that we wanted to mention today. We will be sending out links to the pledge manager again in case people can’t find them or need to fix something. If you have completed your order, then it will just take you to your order confirmation screen. You don’t need to do anything else. If you have not completed your order, then it will take you to the pledge manager.

We hope everyone had a safe and happy New Year. Here’s to 2017 being excellent!

The Succubus Team

The Holidays Are Almost Over!

Here at Succubus, we’re pretty excited to have the holidays end. We’ll finally be able to get all our playtesters back to testing full time! In either case, many of us have been working through the holidays, but we’ll finally have company in our excessively large office once again.

Below you can see a Tile that Alex is currently working on. It’s our final set in the base game and it’s called the Eerie. This network of caves is made out of an obsidian type stone and will contain some of our hardest monsters!  We’re particularly excited about the black and green color pallet.

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Merry Christmas Backers!

It’s been a busy last couple months for us here at Succubus Publishing. We’re constantly working overtime so that we can get this game delivered while also making it the best it can be. We plan on having  our pledge manager updated next weekend. This means that you should all be receiving a new email next Friday that can be edited. This will let you see what you pledged for, update your address, or even add to your order.

In addition, we’re about 25% through our final tile set in the base game and are scheduled to have this game done and to our printers by the end of February. This means that we’re still on track for a 2017 delivery of Middara.

Along with the constant feedback from our backers and their support, we’ve been running weekly playtests with those who have been kind enough to spend the 60+ hours it takes to play through our campaign. We hope to have an in-depth review or two from those we’ve sent demo kits to in the next couple of months.

For awhile now we’ve been interested in showing off a better overview of how our story mode actually functions, and what you can expect from the game. We’ll be throwing together a series of updates that focuses on how we’ve blended story telling with a board game. Hopefully this will give you an insight into what we’ve already done, and what we plan on doing in the future.

Lastly, we’ve updated the rulebook once more. It’s still going through a lot of visual changes, but the text is only being tweaked in minor ways at this point with a few exceptions. Perhaps we should start up a change log? In either case, we’ll keep updating this rulebook on our website as things change on our end.

You can find the most recent version of the book here.

We’ve learned a lot running this Kickstarter, and we’ve also met tons of talented people in the industry since embarking on this journey. Other creators have reached out to us and shared their own knowledge and expertise in the industry, and the hard work we’ve put into this project the last year has been a pleasure. We hope to be making games you love for a long time, thanks for giving us that opportunity.

Have a Merry Christmas!

 

nyx-christmas

 

 

Winter is upon us!

Hey everybody!

We hope everyone had a great week. The reception to the figures we posted last week has been really encouraging. We were really impressed with the work Panda did. Now that we have shown the figures, we are gearing up to get pledges finalized. Anyone who hasn’t filled out their pledge manager yet, please do so as soon as possible. We are available to answer questions and provide support to anyone who needs it.

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Miniatures, Tiles, and Madness!

Hey Backers!

We’ve got some samples from Panda we wanted to show off. However, we also wanted to be super clear about our current situation and where we are at.

We are still expecting to get samples from other miniatures manufacturers by the 15th of December. However, we’re eager to get things moving, and Panda has produced fantastic injection molded miniatures. We’ll be moving forward on the 15th with manufacturing, and we are confident that even if we don’t get samples from any other manufacturers, Panda’s minis will look awesome.

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