Crawl Mode Update

Hey everybody,

Today, we wanted to share some updates as we put the finishing touches on the Crawl Mode. If you have read the rulebook that we posted a while back, you may notice that some things have changed. First off, we decided to make sure there was a good option for continuity between crawls. We’re making it so that you can play an entire scenario in 1-3 hours, as we wanted to give people who aren’t interested in long-term progression a game they could play in one night.

We also wanted to make sure that people who play the crawl mode got to experience all levels of play, so we are making 5 scenarios. If played consecutively, these will take a party from Mundane gear and level 1 abilities all the way to Rare gear and level 4 abilities. You can choose to play just one of the scenarios, as well, so each scenario will give the setup instructions for the party if they did not play the previous scenario.

In keeping with the goal of keeping a scenario under 3 hours, each scenario is now between 2 and 4 encounters long. In our previous design, there would be no way to finish a crawl scenario in an evening. We are big fans of story and continuity, so it has been a challenge to design a mode that isn’t just another Story mode. In designing the crawl mode, we are trying to give dungeon crawl enthusiasts a great experience without forcing them to commit to a daunting campaign.

Don’t worry, lovers of continuity and storytelling! The Story mode has not changed. ; ) We have fallen in love with these characters and we can’t wait to share them with all of you.

As a side note, we got our copy of Gloomhaven, and it is really good! They didn’t ask us to plug their game or give us free copies or anything like that. We just liked it so much that we wanted to tell everyone. If you haven’t checked it out, we highly recommend it!

Have a great weekend!

The Succubus Team

The Care and Feeding of NPCs

Hey everybody!

This week, we wanted to talk about NPCs in Middara. In case anyone is unfamiliar, NPC stands for Non-Player Character. They are people that you will meet on your path who have some effect on the story or gameplay. We have a lot of very colorful characters that the players may have to help, or receive help from. Some of these NPCs will participate in battles, either with a player-controlled Command card or an AI-driven Intelligent card.

Let’s look at one of our favorite examples of an NPC that you might meet along the way. This is Isla.



Without spoiling anything, you may or may not run across Isla, and the decisions you make will affect how her story plays out. Some NPCs will eventually join the party as PCs, or Player Characters. Others only appear briefly.

NPCs allow us to add flavor and texture to the story mode, as well as to give players meaningful choices. Do you save the life of an NPC at the party’s expense, or do you leave them to their fate and ensure your own safety? Do you tell an NPC a secret if you think they might help you, or do you keep your private affairs private for fear of betrayal? These are just a couple of examples of what NPCs allow us to do.

Another thing that NPCs are great for is introducing the players to the world of Middara. Rather than a faceless text book laying out a list of facts, interesting characters show you glimpses of the world around them. In a game where the story is so central, we need to have people to populate that story. We have tried to make them meaningful and memorable so that players remember a place they visited and the people they met.

Thanks for tuning in this week! Happy weekend!

The Succubus Team

Boss Fights!

Hey Everyone,

Today we wanted to showcase what is a staple of RPGS and Dungeon Crawls and something we are happy to have included in MIDDARA, boss fights! These are the pinnacle of what your team of adventurers have been gaining experience and gearing up for and there will be many bosses to encounter throughout your journey.

Getting down to the basics of what each boss will bring to the table:

  • A Combatant Card printed in the Adventure Book with unique artwork and AI.
  • Special Encounter rules to keep you on your toes during the fight. Unlike most combatants, you won’t have perfect knowledge of what the boss will do in every situation.
  • Special rewards for defeating them. This could be a large amount of Gold, unique loot for the type of combatant the Boss is, or even specific story items gained only by defeating the boss.

Some boss encounters also have special lose conditions which have the possibility of triggering an early ending for our intrepid adventurers.

We don’t want to spoil too much but we will show you an early Boss encounter in the first part of the story, the Warden.

The Warden 2
The Warden


Updated Timeline!

Hey backers!

Our Current Timeline

We had some individuals ask us about an updated timeline.

Right now, we’re working hard to get the digital files done by the end of February. Once we get the files sent over to Panda, there will be some back and forth to optimize the large amount of digital files for print. This process could take a week or two.

Following this, Panda will physically produce a pre-production sample for us. This can take a lot of time for miniature games, however Panda has been working with us on miniatures for some time now. This means that we expect to get a physical sample of our entire game within 4 weeks.

Next up, we move into mass production. This can happen as quickly as 7 weeks, however, our game is rather large, so we’re expecting something closer to 8 or 9 weeks. Once Panda has finishes this step of the process, it’s our responsibility to get it to backers. This process will be handled by MR. B and the fulfillment center he works closely with. We estimate that this shipping process will take about 4-8 weeks.

If our estimates our on point, we expect that Middara will be in your hands sometime in September.

See ya next Friday!

The Succubus Team

Crunch Time!

What’s up backers!?

We’re working hard to get this game to our printers by the end of February so that you can all have our awesome game by the end of the year. In the meantime, we wanted to talk about how players acquire new equipment in Middara.


So much cash!