Today, we wanted to share some updates as we put the finishing touches on the Crawl Mode. If you have read the rulebook that we posted a while back, you may notice that some things have changed. First off, we decided to make sure there was a good option for continuity between crawls. We’re making it so that you can play an entire scenario in 1-3 hours, as we wanted to give people who aren’t interested in long-term progression a game they could play in one night.
We also wanted to make sure that people who play the crawl mode got to experience all levels of play, so we are making 5 scenarios. If played consecutively, these will take a party from Mundane gear and level 1 abilities all the way to Rare gear and level 4 abilities. You can choose to play just one of the scenarios, as well, so each scenario will give the setup instructions for the party if they did not play the previous scenario.
In keeping with the goal of keeping a scenario under 3 hours, each scenario is now between 2 and 4 encounters long. In our previous design, there would be no way to finish a crawl scenario in an evening. We are big fans of story and continuity, so it has been a challenge to design a mode that isn’t just another Story mode. In designing the crawl mode, we are trying to give dungeon crawl enthusiasts a great experience without forcing them to commit to a daunting campaign.
Don’t worry, lovers of continuity and storytelling! The Story mode has not changed. ; ) We have fallen in love with these characters and we can’t wait to share them with all of you.
As a side note, we got our copy of Gloomhaven, and it is really good! They didn’t ask us to plug their game or give us free copies or anything like that. We just liked it so much that we wanted to tell everyone. If you haven’t checked it out, we highly recommend it!
Have a great weekend!
The Succubus Team